Lambchild Superstar

A collaboration of OK Go, Chris Milk, Damian Kulash, and Within. LAMBCHILD SUPERSTAR: Making Music in the Menagerie of the Holy Cow invites participants into a wondrous world where they can experience the joy of making music.

UI DESIGNER, ONBOARDING
UNITY
2018

tribeca
A parrot flying in the air with the handle of a briefcase in its claws. The briefcase is open, showing a computer screen with an instruction displayed.

A Musical Menagerie

Animals as active musicians

Every instrument in Lambchild Superstar is performed through the action of animals. They are automated and run on a pre-determined beat, but the player can influence their rate, tone, and note through manipulating the environment around the animals.

Tutorial

Adding complexity to the music produced also adds complexity to the instruments

To add interest to the music and to make the player feel like they have plenty of control of the outcome, the instruments designed had to be fairly complex, with every instrument having more than one variable that the player could alter. Because of this, I created illustrated tutorials for every instrument.

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Production Design

Animals need retouching, too!

For all the posters and other promotional assets, I also worked as a production designer. I resized the original poster to fit various formats.... and ended up retouching every single one of those animals by digitally painting over them to remove their render blemishes. Unfortunately, it seems animals can be vain, too.

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News

OKGO are Lambchildren.
You’re a Lambchild.

Lambchild Superstar: The Menagerie of the Holy Cow debuted at the Tribeca Film Festival in 2018. It was eventually released to the public for free (you can see the announcement here) so you can download it from the desktop Oculus store.

It was also covered by various press including Wired, TechCrunch, and Fast Company

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CONTACT ME
For all enquiries, email me at zachdeocadiz@gmail.com

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